It's games like Popol that make my everlasting hunt for original, quirky offerings so rewarding. I had no idea how this game was going to present itself and how it was going to flow, I just dived in head first!
What we have here is a quite wonderful mixture of resource management, God sim, action and strategy all slapped together in a wonderfully-animated, intuitive fashion.
It took me a couple of miserable failures before starting to realise the little intricacies, tricks and overall aims of the game before really getting to grips with things a bit more, and even by the end of my first little session of playing I felt like I hadn't completely nailed down the technique!
It's a classic example of practice making perfect, mixed with a little luck and learning how to best time things (and also being able to manipulate those pesky clouds!).
I'll be back to play more of this for sure as the development ticks along, and I'm really hyped for the Campaign mode, would love to see some more story and meaty chunks built around the bare bones of the Survival mode we have at the moment! Keep up the awesome work Sarturo =) and everyone else, give this little gem a go and show me how it's done!